The building of the stopping point Dzerzhinsk, Belarus. The model is designed for use in game engines. There is a map of normals and reflections. Also has 1 level of detail. LOD0-1615 tris LOD1-373 tris
Building
Stop point Dzerzhinsk
0,00 $
Platform: 3dsMax 2015 + fbx
Render: Vray
Size: 2 MB
Colors: Gray, Red, Dark blue
Style: Modern
Materials: Metal, Concrete





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